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Posted: Sun Jan 06, 2008 1:18 am |
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| TheMadHobbit |
| Subway Tolkien |
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| Joined: 17 Oct 2005 |
Posts: 1989 Karma: +24
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| Location: NJ |
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Tonight in Team Fortress 2, I got killed by ANONYMOUSE!!!
Later "DUHASTE" showed up...
If Grendel or Yaish appeared, I might have swooned. |
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_________________ "I must not fear. Fear is the mind killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain." |
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Posted: Sun Jan 06, 2008 4:01 am |
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| Yaish |
| Intel Chief |
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| Joined: 14 Oct 2005 |
Posts: 6418 Karma: +31
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Funny, but unfortunately I have no idea what you are talking about.
I do believe Anon might be using the game to train his combat robot programs. |
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_________________ ... the kilt had concealed a blaster strapped to one thigh and a knife to the other. He was aware of the present gentle customs against personal weapons, but he felt naked without them. Such customs were nonsense anyhow, foolishment from old women - there was no such thing as "dangerous weapons," only dangerous people.
--Robert Heinlein in Methuselah's Children |
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Posted: Sun Jan 06, 2008 7:55 am |
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| Raven |
| Google Meister |
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| Joined: 24 Oct 2005 |
Posts: 2906 Karma: -16
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| Location: Detroit, MI, USA, North America, Earth, Sol, Orian's Arm, Milkyway, Uni Alpha-Prime |
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http://en.wikipedia.org/wiki/Team_Fortress_2
| Quote: | Team Fortress 2 is a multiplayer team-based first-person shooter, developed by Valve Corporation as part of the game compilation The Orange Box. The game was announced in 1998 as a sequel to the original Team Fortress mod for Quake, but has since been through various concepts and designs. In 1999, the game appeared to be deviating from the original Team Fortress and Valve's own Team Fortress Classic mod for Half-Life by heading toward a more realistic and militaristic style of gameplay, but the design metamorphosed further over the game's nine-year development and game engine switch. The final rendition of Team Fortress 2 bears more resemblance to the original Team Fortress and Team Fortress Classic games, and sports a cartoon-like visual style, based on the art of J. C. Leyendecker[4] following a popular trend in recent CGI films (in particular, films recently made by Pixar/Disney, such as The Incredibles).
The lack of information or apparent progress for six years of the game's development caused it to be labeled as vaporware, and it was regularly featured in Wired News' annual vaporware list among other ignominies.[5] The game was officially released on October 10, 2007, and received critical acclaim. |
http://orange.half-life2.com/tf2.html |
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_________________ "The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science. Whoever does not know it and can no longer wonder, no longer marvel, is as good as dead, and his eyes are dimmed." |
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| Skeptomania - Paranormal / UFOs, etc. Forum Index -> GAMES! |
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